Brand Experience
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Social Copy and Asset Production in Video Games
My expertise revolves around written and spoken communications, and I often collaborate with other creatives and industry professionals in producing quality and engaging content.
At IGN Entertainment, I devise copy, design still assets, and execute daily posts on X (formerly Twitter), Meta (formerly Facebook), and Instagram. Collectively, IGN touts a combined audience of over 15 million followers. Utilizing tools like Adobe Photoshop, Sprout Social, True Anthem, Twitter Studio, Meta Business, and Airtable, running IGN’s global channels has yielded me a robust portfolio.
Click on individual photos within the slideshow on the right to look at a few of my published posts on IGN’s Instagram page. →
Slideshow Note: I produced each of these examples, from picking up the news beats to ideating and creating the assets and copy to executing them.
Communications in Video Games
At Bethesda Softworks, I experienced a shift from the hustle of agencies to the prestige of being in-house at a AAA publisher with studios like Bethesda Game Studios, Tango Gameworks, MachineGames, id Software, and Arkane Studios under its umbrella.
Having already worked with other Microsoft-owned products like Xbox and Minecraft, I felt familiarity in the culture, but I was introduced to a network of talent in various fields within the industry: marketing, production, development, streaming, content creation, and business.
Throughout my tenure, I was fortunate enough to be included in several launches of new game IPs, including DEATHLOOP, Ghostwire: Tokyo, and Hi-Fi Rush. I even led as the account PR lead for the Fallout franchise, focusing primarily on public relations efforts for Fallout 76.
PROduction IN TECHNOLOGY
An agency under the umbrella corporation of Omnicom Group, Be Grizzlee often partners with TBWA\Media Arts Lab and TBWA\CHIAT\DAY in producing various Appl projects. As a Digital Producer from 2019 to 2021, I worked on a variety of campaigns and managed production lines on notable projects like Apple Fitness+ digital banners and Apple Watch Series 3 and 5 localized commercials.
My time spent with Be Grizzlee allowed me insight into localization and collaboration with many cultures that spanned across 24+ international markets. I led teams of creatives through numerous rounds of client feedback and navigated dynamic environments. Working on such a prominent and global brand awarded me the leadership and organizational skills applicable in any field.
social in video games
Fresh-faced and bushy-tailed, I set foot into the chaotic world of video games with Xbox from 2016 to 2018. As my first job out of college, Ayzenberg Group introduced me to how we collaborate with clients on strategy and creative within the gaming space.
Featured across various platforms and publications, we created experiential and impactful content for players worldwide to engage with the brand in organic ways. I was also fortunate enough to work on other projects like Minecraft during my time at Ayzenberg Group to deliver captivating social content.